Learning Objectives:
Learning Objectives:
🧠 Understand 3D Animation Fundamentals
- Explore the 3D animation industry and its applications
- Identify common tools and software used in 3D animation
- Understand 3D space, coordinates, and object manipulation
🧱 Create 3D Models
- Build objects using polygonal modeling techniques
- Work with primitive shapes and edit meshes
- Apply modifiers and deformers to enhance models
🎨 Apply Textures and Materials
- Use materials and shaders to add realism
- Perform UV mapping and texture painting
- Apply colors, patterns, and transparency effects
💡 Use Lighting and Rendering Techniques
- Set up different types of lighting (point, directional, spot, area)
- Understand shadows, reflections, and ambient effects
- Optimize rendering settings for quality output
🎬 Animate Objects and Scenes
- Apply keyframe animation and motion paths
- Use animation curves and graph editors
- Understand timing and motion principles
🧍 Rig and Animate Characters
- Create skeletons and armatures
- Apply skinning and weight painting
- Understand IK (Inverse Kinematics) and FK (Forward Kinematics)
- Animate basic facial expressions
✨ Create Effects and Simulations
- Generate particle effects (smoke, fire, rain)
- Simulate cloth, soft body, and rigid body physics
- Apply physics-based animations
🎥 Compose Cinematic Scenes
- Use camera types and movements effectively
- Apply framing, angles, and composition techniques
- Use depth of field and motion blur for realism
🎞️ Render and Edit Final Output
- Render animation sequences and images
- Apply compositing techniques
- Perform basic color correction and video editing
🚀 Complete a Capstone Project
- Create a 30–60 second 3D animated video
- Combine modeling, animation, lighting, and effects
- Present a polished final output showcasing learned skills
Platforms: TinkerCad, Blender